30+ Female Poses
A free pack of custom female pose animations for RedM, streamed as native RDR2 .ycd dictionaries.
It ships with an in-game menu, a chat command and exports — so you can hand it to players as-is, or treat it as a pure asset pack and drive the clips from your own emote system.
Free No framework No databaseThe 60-second version
Drop the folder into
resources, keeping the namerm_30-custom-female-pose.Add it to
server.cfg:cfgensure rm_30-custom-female-poseJoin the game and press F7.
No framework, no database, no SQL, no build step. One ensure line and nothing else.
Your server key needs asset packs enabled
The manifest declares dependency '/assetpacks', which is a licence-key entitlement check. Without it the resource refuses to start. See Installation.
What is actually in it
| 29 poses | Each a native RDR2 .ycd dictionary |
| 29 stream files | One .ycd per dictionary |
| An in-game menu | NUI, opened with F7 |
| A chat command | /rm_female_poses, with mode, speed and upper-body arguments |
| Five exports | Play, Stop, IsPlaying, GetClips, OpenMenu |
The pack is named "30+" and contains 29
Twenty-nine is the real number — 29 .ycd files in stream/, 29 entries in clips.lua, 29 rows in the animation list. Nothing is missing; the listing rounds up.
What it does
Poses. Twenty-nine full-body poses built for female character models, each in its own dictionary under the redmorrow_com@ prefix so it cannot collide with another pack.
A menu. Opened with F7 or /rm_female_poses. Players pick a pose, change its playback mode, scrub the speed between 0.25× and 2×, and star favourites. Two themes and a configurable accent colour.
Guards. A pose is refused while the character is dead, ragdolled, falling, climbing, swimming, hogtied or cuffed — and while mounted or sitting in a vehicle (wagon, coach, boat, train), unless you ask for the upper-body variant.
Exports. Play, Stop, IsPlaying, GetClips and OpenMenu, so a photo-mode script or a job can drive a pose without going near the menu.
Requirements
| RedM server | Any build supporting fx_version 'cerulean' and lua54 'yes' |
| Asset packs | Required. The manifest declares dependency '/assetpacks' |
| Framework | Not required. VORP, RSG, RedEM:RP or none |
| Database | Not required. No server scripts, no SQL |
| An emote system | Optional. The pack has its own menu |
Two naming exceptions
Twenty-seven of the twenty-nine poses follow the obvious pattern — id pose5 lives in dict redmorrow_com@pose5 under clip pose5. Two do not:
| Pose | Dictionary | Clip |
|---|---|---|
hatsdown_clip | redmorrow_com@pose7 | hatsdown_clip |
pose29 | redmorrow_com@pose26 | pose29 |
These two break scripts that guess
Anything that builds a dictionary name as 'redmorrow_com@' .. id works for twenty-seven poses and silently fails on these two. Read the pair out of clips.lua or the animation list instead of constructing it.
What you can edit
config.lua and clips.lua stay readable and editable after escrow. The .ycd files and client.lua are protected.
| Editable | Protected |
|---|---|
config.lua — menu, keys, playback | stream/*.ycd |
clips.lua — labels, categories, modes | client.lua |
README.md, LICENSE.md, docs/*.md | html/ |
Documentation
| Page | What's in it |
|---|---|
| Installation | Requirements, folder name, first start, verification |
| Using it | The menu, the command, the keys, the guards |
| Animation list | All 29, with dictionary, clip and duration |
| Configuration | Every setting in config.lua and clips.lua |
| Developer API | Exports, natives, RDR3 flags, emote-system integration |
| Troubleshooting | Symptom → cause → fix |
| FAQ | The questions that come up first |
Support
- 💬 Discord: https://discord.gg/w4Ew4k3Exn
- 🛒 Store: https://redmorrow.com/products/30-custom-female-pose-animation-pack-free
Version 1.0.0.