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RedM Pause Menu Languages ​

Included languages ​

Eight ship in the langs/ folder:

CodeLanguage
enEnglish — the reference file
deGerman
esSpanish
frFrench
ptPortuguese
ruRussian
trTurkish
roRomanian

Pick one in shared/rm_config.lua:

lua
Cfg.Core = {
    Locale = 'de',
}

The locale drives both the Lua side — commands, notifications — and the UI: every label, header and hint. The active locale is printed on the boot line:

[rm_pausemenu] framework: vorp | locale: de

Adding a language ​

No manifest edit and no code change. The manifest loads langs/*.lua by glob, so any file you drop in is picked up automatically.

  1. Copy the reference file — langs/en.lua → langs/it.lua.

  2. Change the table key at the top to your language code:

    lua
    RMLangs['it'] = {
        -- …translate every value, keep every key…
    }
  3. Translate the values only. Never rename or remove a key.

  4. Set Cfg.Core.Locale = 'it' and restart the resource.

Two things to watch ​

  • Keep the file UTF-8 encoded. Accents, Cyrillic and any script render fine — the database is utf8mb4 too, so desk content in any language is safe.
  • Format placeholders (%s, %d) must survive translation. Reorder the sentence around them if your grammar demands it, but do not drop them.

Missing keys announce themselves ​

There is no silent fallback that hides mistakes. Any key missing from the active language renders as the key wrapped in angle quotes, right there in the UI:

⟨bulletin.header⟩

This is deliberate

An incomplete translation is obvious at a glance instead of quietly showing the wrong language. If you spot one after an update, copy the new key from langs/en.lua into your translation and restart.

Contributing translations ​

Polished a translation, or written a new one? Send it in — future releases ship community locales with credit.

Documentation for RedMorrow. Scripts are licensed per server — redistribution is not permitted.