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RedM Pause Menu

A full pause-menu replacement for RedM, dressed in leather, parchment and wax — with an in-game admin CMS so your staff run the notice board without ever touching a database.

VORP RSG Core RedEM:RP Standalone

What players get

  • Camp menu — a bento home view with a frontier map tile, live server pulse (players, uptime, restart countdown), the next upcoming event, a WANTED strip, latest dispatches and a scrolling ticker.
  • Wanted-poster dossier — the identity panel drawn as an actual wanted poster: portrait, name, trade, posse, cash, bank or gold, hours ridden and server ID.
  • Bulletin board — eight fixed sections. Wanted notices render as full posters with reward, portrait and date.
  • Events calendar — categorised, with a GPS button that charts a red route to the spot, and personal marks for the events a player cares about. Server restarts appear automatically.
  • Journal pages — a living handbook built from blocks: headings, text, quotes, images, GPS buttons, dividers, action buttons.
  • Preferences — 3 skins, 5 ink palettes plus a custom colour picker, UI scale and sound volume. Each knob lockable by the server.

What staff get

The Sheriff Desk — an in-game CMS covering notices, events, ticker, home-board toggles, journal, keymap, broadcast telegrams, live config tuning and an audit logbook.

Every write is validated server-side, pushed instantly to all connected players, recorded in the logbook, and optionally wired to Discord. No restarts, no stale caches, no "rejoin to see it".

Requirements

RequirementNotes
RedM serverfx_version cerulean, game 'rdr3'
oxmysqlThe only hard dependency
A frameworkOptional — VORP, RSG Core or RedEM:RP, or none at all

ox_lib is not required

The resource ships its own RPC layer, toasts and translator. Do not add ox_lib to the manifest. On RSG it rides the notification system rsg-core already provides, adding nothing to your stack.

The folder must be named rm_pausemenu

NUI asset paths resolve from the resource name. A renamed folder starts fine and gives you a menu with no interface.

Editions

Both are sold from the same product page.

EditionPriceCode access
Open Source$65.00The full codebase
RedM Escrow$19.99CFX Escrow

On the escrowed build these stay open and editable: shared/rm_config.lua, langs/*.lua, the four framework adapters under framework/, ui/dist/images/*, sql/*.sql and the docs. Nothing in the open files requires touching a protected one, and rebranding the UI never needs a rebuild — swap the images and restart.

Framework differences worth knowing

The framework is auto-detected at boot and printed on one console line:

[rm_pausemenu] framework: vorp | locale: en
FrameworkDossier money rowsPosse row
VORPCash, then GOLD — VORP's second currency, not a bankNo gang concept; use a custom resolver
RSG CoreCash, then bank — legacy money.bank, else the sum of the four town banksCfg.Posse = 'rsg'
RedEM:RPCash, then bank. No gold — it is a deprecated stubCfg.Posse = 'redemrp'
StandaloneHidden — no economy to readUse a string or your own resolver

RedEM:RP must be the new-generation core

The legacy core shares the redem_roleplay resource name but not the modern RedEM() interface. It is detected at boot, warned about, and dropped to standalone mode — the menu still works, without character money and job data.

Documentation

PageWhat's in it
InstallationRequirements, steps, first-boot behaviour — then pick your framework
ConfigurationEvery Cfg key, defaults, and which ones staff can override live
PermissionsThe ace-only model: master ace, per-badge aces, troubleshooting
Sheriff Desk GuideEvery panel of the admin CMS
Player GuideOpening the menu, the views, marks, GPS, preferences
LanguagesThe 8 included locales and adding your own
TroubleshootingWhen the trail gets rough

Commands

CommandWhereWho
/campIn gameEveryone — same as ESC / P
/sheriffIn gameDesk ace holders — opens straight on the Sheriff Desk
/fixcampIn gameEveryone — clears a stuck pause pose or prop
/checkhoursIn gameAce command.checkhours
rm_checkdesk <serverId>Server consoleDumps a player's identifier and every ace result
rm_checkledgerServer consoleDumps the content cache counts

All command names are configurable.

Support

Documentation for RedMorrow. Scripts are licensed per server — redistribution is not permitted.